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RenderDeviceInfo Fields

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The RenderDeviceInfo type exposes the following members.

Fields
  NameDescription
Public fieldActiveObjects
Active objects.
Public fieldAllGPUs
All GPUs installed in the system.
Public fieldAntiAliasingSupported
True if anti-aliasing is supported.
Public fieldCreated
Is the device created. If false, the other fields of this structure are not valid.
Public fieldD2Dv11Supported
True if D2D v1.1 is supported, false if not. The v1.1 is required for HW text rendering on DX11. On DX9 this is always false.
Public fieldD3DImageUsed

[Missing <summary> documentation for "F:Arction.Wpf.Charting.RenderDeviceInfo.D3DImageUsed"]

Public fieldDescription
Adapter Description.
Public fieldDpiAware
True if software is DPI aware.
Public fieldDpiX
DPI in X direction.
Public fieldDpiXFactor
DPI Factor in X direction.
Public fieldDpiY
DPI in Y direction.
Public fieldDpiYFactor
DPI Factor in Y direction.
Public fieldEngineName
Rendering engine name.
Public fieldEngineNameShort
Rendering engine name (short).
Public fieldFastVertexFormat
True if your graphics adapter supports fast vertex format. Fast vertices are not available for old graphics adapters. If false, the rendering performance is not optimal, since slower vertex formats must be used. Getting a new graphics adapter is strongly recommended, ensure it is at least DirectX 10 level, for best performance.
Public fieldHardwareVertexProcessing
True if your graphics adapter supports vertex processing in hardware (GPU). If false, the vertex calculation has to be done in software (computer CPU), and the performance is not optimal.
Public fieldIndexBufferMaxSize
Maximum index buffer size.
Public fieldIndexBuffers32Bit
True if 32-bit index buffers are supported. If only 16-index buffers are supported, returns false. In this case the 3D surfaces may be limited into smaller sizes.
Public fieldMaxAntiAliasLevel
Anti Alias Level.
Public fieldMemory
Memory on the graphics card (if information is available).
Public fieldPureDevice
True if optimal pure device mode is supported.
Public fieldRenderDeviceFeatureLevel
Current renderer device type.
Public fieldRendererDeviceType
Current renderer device type.
Public fieldShaderModel3
True if shader model 3 is supported. Both vertex and pixel shaders are format 3 or greater.
Public fieldTextureMaxHeight
Maximum texture height.
Public fieldTextureMaxWidth
Maximum texture width.
Public fieldTexturesSizesNonPowerOf2
Limited support for textures which size is not power of two.
Public fieldVendorID
GPU chip manufacturer ID.
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