VolumeModelLoadFromSliceMap Method (BitmapFrame, Int32) |
LightningChart .NET Help
Receive a texture map and assigns it to the volume data.
Namespace:
Arction.Wpf.ChartingMVVM.Views.View3D
Assembly:
Arction.Wpf.ChartingMVVM.LightningChart (in Arction.Wpf.ChartingMVVM.LightningChart.dll) Version: 10.3.1
Syntaxpublic void LoadFromSliceMap(
BitmapFrame img,
int AmountOfSlices
)
Public Sub LoadFromSliceMap (
img As BitmapFrame,
AmountOfSlices As Integer
)
public:
void LoadFromSliceMap(
BitmapFrame^ img,
int AmountOfSlices
)
Parameters
- img
- Type: System.Windows.Media.ImagingBitmapFrame
Texture map. - AmountOfSlices
- Type: SystemInt32
Amount of slices on texture map.
See Also