VolumeModelLoadFromBytes Method |
LightningChart .NET Help
Receive a texture map as byte array and assigns it to the volume data.
Namespace:
Arction.Wpf.ChartingMVVM.Views.View3D
Assembly:
Arction.Wpf.ChartingMVVM.LightningChart (in Arction.Wpf.ChartingMVVM.LightningChart.dll) Version: 10.3.1
Syntaxpublic void LoadFromBytes(
byte[] data,
int width,
int height,
int slicesAmount
)
Public Sub LoadFromBytes (
data As Byte(),
width As Integer,
height As Integer,
slicesAmount As Integer
)
public:
void LoadFromBytes(
array<unsigned char>^ data,
int width,
int height,
int slicesAmount
)
Parameters
- data
- Type: SystemByte
Slice map data. - width
- Type: SystemInt32
Slice map width. - height
- Type: SystemInt32
Slice map height. - slicesAmount
- Type: SystemInt32
Amount of slices in the slice map.
See Also