SurfaceSeries3DBase Class |
Namespace: Arction.WinForms.Charting.Series3D
The SurfaceSeries3DBase type exposes the following members.
| Name | Description | |
|---|---|---|
| SurfaceSeries3DBase |
Constructor
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| Name | Description | |
|---|---|---|
| AllowCellTrace |
Allow tracing of the surface cell when user interactive device is over.
| |
| AllowUserInteraction |
Gets or sets whether allow user interaction.
(Inherited from UserInteractiveObject.) | |
| BaseColor |
Base color for filling.
| |
| ColorSaturation |
Surface fill color saturation. High value gives brighter colors.
| |
| ContourLineColor |
Contour line color.
| |
| ContourPalette |
Color palette for Y value information.
| |
| Data |
Series 3D point data.
| |
| DisableDepthTest |
Disable depth buffer test. Disabling this improves performance, but may cause erroneous painting order of objects.
| |
| FadeAway |
Fade away surface/waterfall towards back (higher data row numbers), with given percent.
Valid range is from 0(no fadeaway) to 100 (full fadeaway).
| |
| FastContourZoneHeight |
Height (Y-axis value range) for fast contour zones. The fast contour zone is a contour line equivalent.
| |
| Highlight |
Gets or sets highlight style. Item can be highlighted by user interactive device or by code.
(Inherited from HighlightingItemBase.) | |
| IncludeInAutoFit |
Include in autofit.
(Inherited from SeriesBase3D.) | |
| InitialValue |
Initial value for data Y. Clears the series. It is applied when creating or resizing Data array.
| |
| Material |
Series material
(Inherited from SeriesBase3D.) | |
| OwnerView |
Owner view
(Inherited from SeriesBase3D.) | |
| RenderingOrder |
Drawing order related to PointLineSeries.
| |
| ShowInLegendBox |
Enlists the series title text in Legend box of the chart
(Inherited from SeriesBase3D.) | |
| SizeX |
Grid size in X dimension (Data array columns).
| |
| SizeZ |
Grid size in Z dimension (Data array rows).
| |
| SuppressLighting |
Suppress all light calculations on this surface series.
| |
| Title |
Series title
| |
| ToneColor |
Solid fill tone color
| |
| WireframeLineStyle |
Wireframe line style.
| |
| WireframeOffset |
Wireframe shift amount from fill.
Keep some amount of shift, to avoid 3D render engine Z buffer fighting.
| |
| Visible |
Is the series visible
(Inherited from SeriesBase3D.) | |
| XAxisBinding |
X axis binding
(Inherited from SeriesBase3D.) | |
| YAxisBinding |
Y axis binding
(Inherited from SeriesBase3D.) | |
| ZAxisBinding |
Z axis binding
(Inherited from SeriesBase3D.) |
| Name | Description | |
|---|---|---|
| CheckSurfaceSizeForGPU |
Check if the given surface size can be used with the GPU.
GPU index buffer capacity is verified.
| |
| Clear |
Clears the series by setting Data Y values to InitialValues.
Sets the data point colors to BaseColor.
(Overrides SeriesBase3DClear.) | |
| CreateNewDataArray |
Create new data array.
| |
| Dispose |
Release all resources used by this instance.
(Inherited from ChartNode.) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| GetDataColor |
Get color from Data array value.
| |
| GetDataValue |
Get value from Data array value.
| |
| GetDataXValue |
Get Data array X value.
| |
| GetDataYValue |
Get Data array Y value.
| |
| GetDataZValue |
Get Data array Z value.
| |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetMinMaxValues |
Get series minimum and maximum data values.
(Inherited from SeriesBase3D.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| GetXAxis |
Get X axis object to which this series is bound to
(Inherited from SeriesBase3D.) | |
| GetYAxis |
Get Y axis object to which this series is bound to
(Inherited from SeriesBase3D.) | |
| GetZAxis |
Get Z axis object to which this series is bound to
(Inherited from SeriesBase3D.) | |
| InvalidateData |
Series data has been modified directly by it's array.
Use this method to notify chart that this series needs a refresh
(Inherited from SeriesBase3D.) | |
| IsHighlighted |
returns true if the object is highlighted.
(Inherited from HighlightingItemBase.) | |
| IsPositionOver(Int32, Int32, Boolean) |
Is position over series.
(Inherited from SeriesBase3D.) | |
| IsPositionOver(Int32, Int32, Int32, Int32, Boolean) |
Detect if position is over the series. Also solves the column and row index where position is over of.
| |
| LoadFromCSV |
Loads series data from a CSV file.
(Overrides SeriesBase3DLoadFromCSV(String, SeparatorCSV).) | |
| RefreshRenderingData |
Rebuilds rendering data. Expert's method for allowing multi-threaded application to pre-build rendering data before rendering stage.
Rendering stage must always be synchronized to main thread, but this call can be called parallel for every series of this type.
| |
| RemoveHighlight |
Removes forced highlighting.
(Inherited from HighlightingItemBase.) | |
| SaveToCSV |
Saves series data into CSV file.
(Overrides SeriesBase3DSaveToCSV(String, SeparatorCSV).) | |
| SetDataValue |
Set data values from X, Y, Z and color.
| |
| SetHeightDataFromBitmap |
Create data based on bitmap file contents. Data array will have dimensions of the bitmap Width X Height.
Use options to reduce resolution and smooth it if needed.
Height data of is calculated for each pixel from R, G, and B sum. 0 (black) will have the minimum value,
and maximum value is obtained from 3*255 (white). If bitmap has alpha value of 0, the data is set to -INF,
and the value is not drawn.
| |
| SetHighlight |
Highlights the object.
(Inherited from HighlightingItemBase.)This is a kind of "forced" highlight, and the object might be highlighted even if the highlighting type (defined by Highlight property) is set to None. How the highlighting happens, if any, depends on object. Most objects use the defined type by default, and fall back to Simple highlighting if None is set. | |
| SetProperCursor |
Set proper drag cursor. Default is hand.
(Inherited from UserInteractiveObject.) | |
| SetSize |
Set grid size, both X and Z at same time. If you already have a large existing data,
using this method is faster than setting SizeX and SizeZ separately.
| |
| SolveNearestDataPointByCoord |
Solve nearest data point to given screen coordinate [input in DIP]. Takes the data point distance from camera into account.
Only solves the point when coordinate is over the surface.
| |
| ToString |
Item to string.
(Overrides SeriesBase3DToString.) |
| Name | Description | |
|---|---|---|
| HighlightedStateChanged |
Event telling that highlighted state has changed. Contains information of the new state.
(Inherited from HighlightingItemBase.) | |
| MouseClick |
Mouse button has been clicked.
(Inherited from UserInteractiveObject.) | |
| MouseDoubleClick |
Mouse button has been doubleclicked.
(Inherited from UserInteractiveObject.) | |
| MouseDown |
Mouse button has been pressed down.
(Inherited from UserInteractiveObject.) | |
| MouseOverOff |
Mouse has been moved outside of object.
(Inherited from UserInteractiveObject.) | |
| MouseOverOn |
Mouse has been moved over object.
(Inherited from UserInteractiveObject.) | |
| MouseUp |
Mouse button has been released.
(Inherited from UserInteractiveObject.) | |
| TraceCellChanged |
Occurs when the user interactive device has been moved over to a different surface series cell.
|
| Name | Description | |
|---|---|---|
| Tag |
Tag. Freely assignable object.
(Inherited from UserInteractiveObjectInt.) |