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SurfaceGridSeries3D Methods

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The SurfaceGridSeries3D type exposes the following members.

Methods
  NameDescription
Public methodCheckSurfaceSizeForGPU
Check if the given surface size can be used with the GPU. GPU index buffer capacity is verified.
(Inherited from SurfaceSeries3DBase.)
Public methodClear
Clears the series by setting Data Y values to InitialValues. Sets the data point colors to BaseColor.
(Inherited from SurfaceSeries3DBase.)
Public methodCreateNewDataArray
Create new data array.
(Overrides SurfaceSeries3DBaseCreateNewDataArray(Int32, Int32).)
Public methodDispose
Release all resources used by this instance.
(Inherited from ChartNode.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetDataColor
Get color from Data array value.
(Inherited from SurfaceSeries3DBase.)
Public methodGetDataValue
Get value from Data array value.
(Inherited from SurfaceSeries3DBase.)
Public methodGetDataXValue
Get Data array X value.
(Inherited from SurfaceSeries3DBase.)
Public methodGetDataYValue
Get Data array Y value.
(Inherited from SurfaceSeries3DBase.)
Public methodGetDataZValue
Get Data array Z value.
(Inherited from SurfaceSeries3DBase.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetMinMaxValues
Get series minimum and maximum data values.
(Overrides SeriesBase3DGetMinMaxValues(PointDouble3D, PointDouble3D).)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetXAxis
Get X axis object to which this series is bound to
(Inherited from SeriesBase3D.)
Public methodGetYAxis
Get Y axis object to which this series is bound to
(Inherited from SeriesBase3D.)
Public methodGetZAxis
Get Z axis object to which this series is bound to
(Inherited from SeriesBase3D.)
Public methodInsertColumnBackAndScroll
Insert new column on the back and drop the first column of data off. This is a performance optimized method for adding one column periodically in real-time, like in FFT spectrum monitor. Refreshes chart.
Public methodInsertRowBackAndScroll
Insert new data row on the back and drop the first row of data off. This is a performance optimized method for adding one row periodically in real-time, like in FFT spectrum monitor. Refreshes chart.
Public methodInvalidateData
Series data has been modified directly by it's array. Use this method to notify chart that this series needs a refresh
(Inherited from SeriesBase3D.)
Public methodIsHighlighted
returns true if the object is highlighted.
(Inherited from HighlightingItemBase.)
Public methodIsPositionOver(Int32, Int32, Boolean)
Is position over series.
(Inherited from SeriesBase3D.)
Public methodIsPositionOver(Int32, Int32, Int32, Int32, Boolean)
Detect if position is over the series. Also solves the column and row index where position is over of.
(Inherited from SurfaceSeries3DBase.)
Public methodLoadFromCSV
Loads series data from a CSV file.
(Inherited from SurfaceSeries3DBase.)
Public methodRefreshRenderingData
Rebuilds rendering data. Expert's method for allowing multi-threaded application to pre-build rendering data before rendering stage. Rendering stage must always be synchronized to main thread, but this call can be called parallel for every series of this type.
(Inherited from SurfaceSeries3DBase.)
Public methodRemoveHighlight
Removes forced highlighting.
(Inherited from HighlightingItemBase.)
Public methodSaveToCSV
Saves series data into CSV file.
(Inherited from SurfaceSeries3DBase.)
Public methodSetDataValue
Set data values from X, Y, Z and color.
(Inherited from SurfaceSeries3DBase.)
Public methodSetHeightDataFromBitmap
Create data based on bitmap file contents. Data array will have dimensions of the bitmap Width X Height. Use options to reduce resolution and smooth it if needed. Height data of is calculated for each pixel from R, G, and B sum. 0 (black) will have the minimum value, and maximum value is obtained from 3*255 (white). If bitmap has alpha value of 0, the data is set to -INF, and the value is not drawn.
(Inherited from SurfaceSeries3DBase.)
Public methodSetHighlight
Highlights the object.

This is a kind of "forced" highlight, and the object might be highlighted even if the highlighting type (defined by Highlight property) is set to None. How the highlighting happens, if any, depends on object. Most objects use the defined type by default, and fall back to Simple highlighting if None is set.

(Inherited from HighlightingItemBase.)
Public methodSetProperCursor
Set proper drag cursor. Default is hand.
(Inherited from UserInteractiveObject.)
Public methodSetRangesXZ
Sets X and Z range at same time. Very CPU efficient way compared to separately setting RangeMinX, RangeMaxX, RangeMinZ and RangeMaxZ properties.
Public methodSetSize
Set grid size, both X and Z at same time. If you already have a large existing data, using this method is faster than setting SizeX and SizeZ separately.
(Inherited from SurfaceSeries3DBase.)
Public methodSolveNearestDataPointByCoord
Solve nearest data point to given screen coordinate [input in DIP]. Takes the data point distance from camera into account. Only solves the point when coordinate is over the surface.
(Inherited from SurfaceSeries3DBase.)
Public methodToString
Item to string.
(Overrides SurfaceSeries3DBaseToString.)
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